Ok well after that post about how great i thort trax was that was after a succesfull test with simple objects beeing animated, but not a test with a full rig, that has a lot of hierarchy chains. I think this is where it screwed me over. It seemed to work fine to start with then when i was wanting to repeat the animation in the trax editor, it went all weird, sending the rig all over the place like it had been exploded and frozen in space. However, after a disappointing time with trax, i decided that i wanted to do something with the animation that i had made, as i was rather happy with it, its not perfect, but i wanted to start putting clips of my progress up, and then see my animation skill getting better. My origial idea for this animation that went wrong, was this;
take heavy box, walk with it, trip over a curb and fall sending the box flying as welll as the character and then smashing through the table, get up,look round whilst rubbing soar joints, end.
i wish i listened to liam now! lol
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